![]() So, exztremely situational, i'd still take trickster who guarantees speed on that mod as well. But then again, walk the aether via trickster would still be faster as well as you not being able to guarantee the piercing ED you just shot will hit anything useful further away. Only arguement here would be if you solely play on open world maps that you can pierce and shoot the pack behind 2 screens away pretty much. Now, the arguement vs immortality totems / allies can't die rares is good, but we are using piercing support gem so worst case scenario you have to shoot 2-3 times as pierce gem is used and only gives 50%.Ģ0% Projectile speed, this is a nice quality of life, but since we get Sniper node + Winds of Change gloves we don't need it. ![]() We get that from Contagion spreading after first mob dies. Main reason trickster is so good is swift killer + Walk the Aether.ĭeadeye => Let's start with the fact that piercing isn't where we get our damage exploding on the screen from. Ghost Dance & Shade Form => Amazingly good if you wish to run a higher budget verison of the build to further enhance defensiveness in the build. Patient Reaper pure damage increase, nothing special outside of that tbh Swift Killer => Dmg and clear speed increasing charges, just awesome to have Also, it removes the mana cost to avoid that issue for you if you wish to keep yourself on a low budget, other solutions such as mana gain on kill or the atziri chest piece is nice but costs more. That's how i reach over 200mil exp/h running maps at lvl 85+ with shit gear. Walk the Aether => Insane clear speed ability as it gives you 20% atk/cast speed on movement skill use, so you whirling blade and cast 2 spells then whirling blade on and still having full uptime of this buff. Shadow trickster gives you the following possibilities:
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